Newer posts are loading.
You are at the newest post.
Click here to check if anything new just came in.

December 07 2010

replon
06:59
6051_5e39_500
I doubt anyone follows this, but ill update it anyways

Back into World of Warcraft, I stumbled upon the WoW Model Viewer, and working on acquiring Machinima Studio for some work Ive been attempting to get models into 3ds Max without having texture placement issues, missing textures, textures in the wrong spot ect...

Decided to work with the Lich King, did a quick CAT rig in 3ds Max 2011. It didn't come out perfect, in fact most of the model wasn't working right and stretched when you moved it. So I only moved what was working, and came up with this

Credits to Blizzard for the model and texture, and WoW Model Viewer for exporting it to FBX, hopefully i can get Machinima Studio here soon which will allow me to export stuff without missing/misplaced textures. Then hopefully I can make a short movie if I ever get this rig thing down